

Note that to score a KO you have to be the last player to land damage on an opponent before they're knocked out. This resets the loser's damage percentage back down to zero, before the character appears once again from the top of the screen. When a character moves beyond the boundaries of this area, a KO is called. You can think of each stage as representing a large box. As this number increases, so does the character's "knockback" rating - the distance the fighter travels when thumped. This rating begins at zero when a match begins, and increases as the character in question takes damage. If you look at the bottom of the screen, you'll be able to see a percentage marker for each of the characters in combat.

We've pulled together some of the most common areas of confusion, and provided a quick explanation of each concept so that you can start mastering the finer details of the game nice and quickly.

Once you've learned the basics, find out how to unlock characters in Super Smash Bros Ultimate and the best fighters in our Super Smash Bros Ultimate tier list, plus everything we know about Super Smash Bros Ultimate DLC.
